Ode to Doom 2
My favorite childhood activity,
Roaming the dirt halls of
Earth distorted by Hell’s
Intruders.
I seared the flesh of
Demons in an attempt to
Save the world from hell.
I possessed the body of
My faithful Player 1 and could
Feel the backfire of my
Rocket launcher disrupt my
Balance and could smell
The rotting flesh of my bloody
Opponents.
I found contentment in the
Catharsis in seeing bare
Bones of exposed demon flesh.
The retro 3-D graphics immersed
Me in an entire world of Hell’s
Inhabitants. I sensed the demons
Around me and could hear their
Footsteps coinciding predictably
With the distinctive roaring.
Each enemy had a specific
Sound, some sounded like they were
Sleeping standing up, some sounded
Like they were being tortured. I knew
Each one’s sound by heart and heard
Them in my dreams as I slept.
As I played each level over
And over again, though I’d memorized
Every enemy in every corridor,
Anytime mother asked
“What would you like for dinner?”
my heart skipped a beat.
I was so on edge, every muscle in my body
Completely focused on the task at hand –
Must get to the exit.
Instinctively, I reacted to every move.
I knew each sound and every note of the
Simplistic midi music and any sound that
Differed from that I knew and understood
It’s meaning.
ID Software, your game was genius.
I knew every level by heart as well as every code.
I knew exactly how to get to each key and each
Exit.
I just wish I knew what that last demon
In that last level – (that I always had to use
IDCLIP to beat) said. I could never understand
The poor sound quality of potential speech – not
Above the music – not above the sound of it
Spitting out demons at me.
My juvenile wanderings of your brilliantly
Violent game delighted me. Long after
3-D graphics evolved past that, long after my other
Games wore out, long after midi-quality was an insult
I still love you.
Doom 2, until I meet my tomb, you too, will
Always be loved.